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TEAM LEAGUE QUICK REFERENCE GUIDE

The RPL hosts a recreationally competitive 4 vs 4 team league three times per year. We have a spring, summer and fall league in both Richmond and Vancouver which runs for 14 weeks each. Each season concludes with playoffs and the top finishers are awarded cash at the end of the season. 


For the upcoming fall season, the Richmond and Vancouver division has reached capacity. Richmond will house 10 teams while Vancouver houses 12.

NEW THIS SEASON

  • We are welcoming back the 10-point system! The 17-point system led to too many swings which weakened the effectiveness of the FargoRate handicap system. With the reintroduction of the 10-point system, matches will be better handicapped and more competitive.

FOR THE RICHMOND DIVISION​:

  • To view the fall schedule, click here.

  • Played at Q1 Billiards and Top 147 Snooker and Billiards.

  • The season starts on Tuesday, September 13

  • The last day of the season is December 13

  • Playoffs are on December 17, 18

  • A rosters list and league stats can be found by clicking here.

  • The financials and schedule will be released shortly. Stay tuned!

FOR THE VANCOUVER DIVISION​:

FEE BREAKDOWN 

  • The weekly fee is $18.75 weekly fee per player or $75 per team per week. 

  • $20 registration fee

  • $20 playoff fee

  • BCAPL sanctioning fee is now $26. This is good until December 31, 2022. If you have been sanctioned in any other BCAPL sanctioned league in 2022, you pay nothing.

  • CCS sanctioning fee is $20. Welcome back, CCS.

  • There is a $15 playoff green fee per team per match which will be charged at the end of playoffs

HOW TO SUBMIT FEES

E-transfer using rollerspool@gmail.com will be the only method of payment accepted. Ensure one e-transfer per team with a brief description in the message box.

PLAYOFF REQUIREMENT

To qualify to play for playoffs, players must have:

  • played four weeks on the team they intend to play for OR played three weeks on the team they are playing for plus two weeks on another team(s) for a total of five weeks.

  • BCAPL and CCS sanctioned

  • paid registration fees and playoff fees.

Sanctioning, registration fees and weekly fees are non-refundable and non-transferable.

BCAPL SCORING APP 

The BCAPL scoring app will be used alongside the traditional score sheet method.

  • An overview, as well as a troubleshooting guide can be found by clicking here.

  • Captains will still be required to submit score sheets using rollerspool@gmail.com until further notice.


RULES, GUIDES AND OTHER NOTABLES

We will be using BCAPL rules for all games. 

I have put together two sources of information for both our new and returning members. It includes a 'Guide to Billiard Etiquette' as well as a FAQ's list. Please ensure that you and your teammates are up-to-date on these topics so that we can all help create and maintain an ideal atmosphere for all our participants.

For a detailed description of the financials for both divisions, click here.

 

DIVISIONALS QRG

The Divisionals are a single-player, schedule on-your-own, round-robin tournament that utilizes the best rating system in the game - FargoRate. All Divisionals have eight players who are all relatively close in skill; this is the beginner/novice group. Everyone will play each other once and the top two finishers with the best records will win prize money. 

DETAILS

  • Once a Divisional is launched, players are given a full two weeks before their first scheduled match is due to be completed. Players can still play any match at any time, but they must prioritize and complete their scheduled matches before each Sunday’s 'play-by' deadline. If you have made a reasonable effort to schedule your match and your opponent is not cooperating, they will receive a forfeit loss. 

  • The top finisher will win $200; the runner-up will win $80 determined by the greatest number of matches won.

  • Race to 7 games for 8-Ball; race to 9 for 9/10-ball played on 7’ tables.

  • $50 entry fee which includes the $15 admin fees. 

  • $26 BCAPL sanctioning fees (expires Dec 31) + $20 CCS sanctioning fees (expires Jun 1) are due once per year. 

  • The tie-breaker rules can be found by clicking here.

  • Lag for the first break; alternate breaks.

  • For both 9/10-ball, there are no early combos for the win. Sinking the 9 or 10-ball early in the rack results in a respotting. Whether the player continues their inning depends on if the ball was sunk legally.

  • Loser pays table time at membership rates.

WHAT DO I DO NOW?

  1. To confirm your registration, please e-transfer the $50 entry fee and the $26 BCAPL + $20 CCS sanctioning fee (if applicable) using rollerspool@gmail.com. Please include details of what you’re paying for in the memo section. Once we have eight paid players, we will launch the group. 

  2. After e-transferring funds, participants are asked to download WhatsApp. Once you have, please send me a message at (778)895-0492. I will add you to your group along with everyone else and you can start scheduling matches. More detailed instructions will be given in the chatroom. 

  3. Please download the FargoRate app (for android) by clicking here. You can use this to search for player ratings, keep track of your stats, view your match history, and check out other Pool related info.

  4. To submit scores, please use the BCAPL Scoring App. You can download the Android app by clicking here; iOS app here

HOW DO I KNOW IF MY MATCH IS HANDICAPPED?

To level off any skill discrepancies between players, the Fargo hot-rate handicap setting will be used. To use this system, you will need to determine the Fargo rating of both players by clicking here

Simply:

  • Click on 'Find a Fair Match'

  • Enter both players' ratings 

  • Click on 'calculate races'

  • Under the 'Hot' heading, find the set of numbers that your Divisional will race to. If your Divisional is a race to 7, find the coordinating number that's matched to 7. 

  • Use these numbers to determine how many wins are needed for each player to win the match. 

For example, if Jon's rating is 350 and Sue's rating is 425, the 'Hot' column would show a series of two numbers including '5-7'. This means that Jon would have to win 5 games to win the match whereas Sue would have to win 7 games to win the match. 

BCAPL SCORING APP 

An overview, as well as a troubleshooting guide can be found by clicking here.

Please keep scores separately using your method of choice. Example: coins on table, pen and paper. etc. If there are any errors, you can submit your match via WhatsApp.

RULES

We will be using BCAPL rules for all games. 

VENUES

Players will experience discounted league rates at our partnering venues: 

If players cannot agree on where to play your match, simply use this coin flip website to decide the outcome for you. Once a player has completed the terms of the coin flip, send the link to your opponent and they will click on the link to flip for it. Upon completion, the original sender of the link can tap the replay of the flip to view the outcome. Results are final and must be adhered to once you have agreed to flip for it.

 

DIVISIONALS QRG

The Divisionals are a single-player, schedule on-your-own, round-robin tournament that utilizes the best rating system in the game - FargoRate. All Divisionals have eight players who are all relatively close in skill; this is the beginner/novice group. Everyone will play each other once and the top two finishers with the best records will win prize money. 

DETAILS

  • Once a Divisional is launched, players are given a full two weeks before their first scheduled match is due to be completed. Players can still play any match at any time, but they must prioritize and complete their scheduled matches before each Sunday’s 'play-by' deadline. If you have made a reasonable effort to schedule your match and your opponent is not cooperating, they will receive a forfeit loss. 

  • The top finisher will win $200; the runner-up will win $80 determined by the greatest number of matches won.

  • Race to 7 games for 8-Ball; race to 9 for 9/10-ball played on 7’ tables.

  • $50 entry fee which includes the $15 admin fees. 

  • $26 BCAPL sanctioning fees (expires Dec 31) + $20 CCS sanctioning fees (expires Jun 1) are due once per year. 

  • The tie-breaker rules can be found by clicking here.

  • Lag for the first break; alternate breaks.

  • For both 9/10-ball, there are no early combos for the win. Sinking the 9 or 10-ball early in the rack results in a respotting. Whether the player continues their inning depends on if the ball was sunk legally.

  • Loser pays table time at membership rates.

WHAT DO I DO NOW?

  1. To confirm your registration, please e-transfer the $50 entry fee and the $26 BCAPL + $20 CCS sanctioning fee (if applicable) using rollerspool@gmail.com. Please include details of what you’re paying for in the memo section. Once we have eight paid players, we will launch the group. 

  2. After e-transferring funds, participants are asked to download WhatsApp. Once you have, please send me a message at (778)895-0492. I will add you to your group along with everyone else and you can start scheduling matches. More detailed instructions will be given in the chatroom. 

  3. Please download the FargoRate app (for android) by clicking here. You can use this to search for player ratings, keep track of your stats, view your match history, and check out other Pool related info.

  4. To submit scores, please use the BCAPL Scoring App. You can download the Android app by clicking here; iOS app here

HOW DO I KNOW IF MY MATCH IS HANDICAPPED?

To level off any skill discrepancies between players, the Fargo hot-rate handicap setting will be used. To use this system, you will need to determine the Fargo rating of both players by clicking here

Simply:

  • Click on 'Find a Fair Match'

  • Enter both players' ratings 

  • Click on 'calculate races'

  • Under the 'Hot' heading, find the set of numbers that your Divisional will race to. If your Divisional is a race to 7, find the coordinating number that's matched to 7. 

  • Use these numbers to determine how many wins are needed for each player to win the match. 

For example, if Jon's rating is 350 and Sue's rating is 425, the 'Hot' column would show a series of two numbers including '5-7'. This means that Jon would have to win 5 games to win the match whereas Sue would have to win 7 games to win the match. 

BCAPL SCORING APP 

An overview, as well as a troubleshooting guide can be found by clicking here.

Please keep scores separately using your method of choice. Example: coins on table, pen and paper. etc. If there are any errors, you can submit your match via WhatsApp.

RULES

We will be using BCAPL rules for all games. 

VENUES

Players will experience discounted league rates at our partnering venues: 

If players cannot agree on where to play your match, simply use this coin flip website to decide the outcome for you. Once a player has completed the terms of the coin flip, send the link to your opponent and they will click on the link to flip for it. Upon completion, the original sender of the link can tap the replay of the flip to view the outcome. Results are final and must be adhered to once you have agreed to flip for it.

 

DIVISIONAL TIE-BREAKER RULES

Follow these steps to break a tie

If there are two players who are tied:

1. The winner is the player who won the match between the two tied players during round-robin play.

If there are three or more players who are tied:

2. The player who has the superior record within the group that is tied would be declared the winner. If everyone is still tied, move to step 3. However, if one or more players have an inferior record, they are eliminated from contention and the remaining tied players will restart the process from step 1.

3. Tally up the win percentage using results from the matches of the tied players only. The player that has the best win percentage is the winner. If everyone is still tied, move to step 4. However, if one or more players have an inferior win percentage, they are eliminated from contention and the remaining tied players will restart the process from step 1.

4. If there is still a tie, players can either playoff or split the pot.

 
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TEAM LEAGUES RULE REVISIONS

We use BCAPL league rules with a few modifications

UPDATED MARCH 4. 2022

March 4, 2022

1 SPORTSMANSHIP

1-1 This rule applies only for the first two matches of the game: a player has until 8 pm to arrive. If by 8 pm, the player is not present, the match will be scored a 17-0. Both players' averages will not be affected and 17 points will be added to the totals. Teams are required to play ahead while they wait for the player to arrive. If a table opens up and the player is available to play-- even if it's after 8 pm -- as long as they have has arrived before 8 pm, they may play their match.

1-2 To promote sportsmanship, players are asked to keep their shots to a maximum of one minute per inning. If a player continuously exceeds one minute per shot, their opponent can ask for a shot clock. This rule is instituted for players that consistently take an abnormal amount of time for their shots. Please call for a referee only in extreme cases and with discretion as doing so may be seen as unsportsmanlike. 

Shot clock procedures are:

  1. The shot clock does not apply to the first shot after the break in any game. 

  2. During a player’s inning, the shot clock starts when the previous shot ends and runs for 45 seconds or until cue tip to cue ball contact begins the next shot. If a player has ball in hand, the shot clock starts when the player has possession of the cue ball and any spotting of balls or racking is finished.

  3. If they are not already down on the shot when ten seconds remain on the shot clock, the player will receive a ten-second warning from the referee(announced as clearly as “ten”, loudly enough for the shooter to hear). If the player does not strike the cue ball within ten seconds, it is a foul.

  4. If a player is already down on the shot with ten seconds remaining, no announcement is made. The shot clock will pause at ten seconds and the player may exceed the 45-second limit provided they do not stand up off the shot. However, if the player stands up off the shot, the referee will immediately announce “ten”, and the shot clock will resume. If the player does not strike the cue ball within ten seconds, it is foul.

  5. For timing purposes, “down on the shot” means the player is in a customary shooting position as it relates to their bridge hand and grip of the cue, or, if using a mechanical bridge, the bridge has been placed for the shot and the cue placed in the bridge’s groove with the player’s grip hand on the cue.

  6. Each player is permitted one 45-second extension per rack. If both players are on the hill, each player is permitted two 45-second extensions. To use an extension, the player must verbally announce “extension” to the referee. The referee will then respond with “extension” or, if the player has no extension remaining, “extension not allowed”.

  7. For extensions, procedures with ten seconds remaining are the same as for other shots.

  8. The shot clock will pause if play is stopped to summon a referee, and will start again when the referee authorizes the player to shoot. In a game in which a referee is presiding, the shot clock will pause if play must be delayed to allow the referee to take up a position, examine the table, or for any other administrative stoppage. In either case (referee presiding or not), after an administrative stoppage, the shot clock may, at the referee’s discretion, be reset before authorizing the player to shoot.

2 SANCTIONING

2-1 All players are required to pay the $26 BCAPL sanctioning fee on their second night and $20 CCS sanctioning fee on their third night of play. This includes subs. Please be aware of the sanctioning status of your sub as the fee will get passed to the team if payment is not made by the player. There are a lot of players who are already sanctioned so look for them instead.

2-2 Sanctioning fees as well as registration fees are non-refundable.

3 SUBS

3-1 If you cannot find a sub, the team will receive a forfeit loss.

3-2 Subs must have played a minimum of FOUR weeks with the team they are subbing for OR three weeks on the same team and two other weeks on any other team.

4-0 GAMEPLAY

4-1 Spectators cannot talk to the shooting player in any language during their inning. This could be misconstrued as a coach and is not be permitted. Talking between teammates while waiting for your turn IS permitted as long as you are not being disruptive. Yes, you can coach the non-shooting player during this time only. During the match, only the shooter can ask for a coach.

4-2 If a team is found to be over the cap -- whether it is during or after the match -- upon completion, the team in violation will be awarded the points they scored (excluding any handicap points awarded) but they will lose all seven legs.

4-3 Any player who is caught 'sandbagging' or losing on purpose will be given the following:

  • First offence: warning

  • Second offence: team loses all legs

  • Third offence: one-year suspension

This league has a zero-tolerance policy with players who 'sandbag'. Manipulating statistics not only affects you, but it also affects a whole array of statistics that have nothing to do with this unsportsmanlike maneuver. Play with honour, play with integrity!